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Conclusion

Based on what we have covered in the previous chapters, try and venture off on your own path with the following:

 

   Physics Quick Start

   Terrain Quick Start  

   Vehicles Quick Start

Within the physics course you will learn how to work with mechanics such as ropes, buoyancy, and then also with various levels of rigid body objects for dynamic events in your level.

For the terrain Quick Start the idea focuses on the flexibility to control and save the terrain. Concepts like cutting a hole in the ground for subterranean caverns is explored.

This course focuses on setting up a simple 4-wheeled vehicle within your level. It covers the basics of registering your vehicle and adding specific modifications like seats and camera views.

 

 

For more information on the topics covered in this quick start guide, and across the entire editor, see the CRYENGINE Manual.

For reviewing contents of this quick start:

 

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