This section will provide you with knowledge about art asset creation for CRYENGINE.
Navigate to the subpages below for more information about:
- CRYENGINE Exporter in 3dsMax
- CRYENGINE User Interface in Maya
- Measurement Reference - (DCC Unit Setup)
- Preparing Assets for CRYENGINE
- CryMaxTools - Phys Proxy Tool
- Geom Caches for Max and Maya