The CRYENGINE Scripting Manual is about Lua scripting (game rules, AI, inventory, networking etc.) and programming in Flow Graphs.
Essential information to learn for getting ready to write scripts for CRYENGINE.
How to create new entity class in Lua scripts.
Several game systems include interaction with scripts. This includes Flowgraph and GameRules.
The principal usage of scripting is to control the AI system.
- Action Map Manager
- Actor System
- Game Statistics
- Item System
- UI Action
- Vehicle Seat
- Vehicle System