Within the physics course you will learn how to work with mechanics such as ropes, buoyancy, and then also with various levels of rigid body objects for dynamic events in your level.
For the terrain Quick Start the idea focuses on the flexibility to control and save the terrain. Concepts like cutting a hole in the ground for subterranean caverns is explored.
This course focuses on setting up a simple 4-wheeled vehicle within your level. It covers the basics of registering your vehicle and adding specific modifications like seats and camera views.
For more information on the topics covered in this quick start guide, and across the entire editor, see the CRYENGINE Manual.
For reviewing contents of this quick start:
For more information on terrain: Flow Graph Quick Start
For more information on vegetation: Vegetation Quick Start
For more information on materials: Materials Quick Start
For more information on audio: Audio Quick Start
For more information on gameplay: UI Quick Start
For more information on lighting: Lighting Quick Start