With the Environment Probes Components you have the ability to place cubemaps throughout the level. It is very useful especially with reflective materials because it will automatically assign the cubemap to anything within its radius.
|Environment Probe Settings|
The Point Light adds a light source to the entity which emits light in all directions, it behaves like a light bulb in the real world and ca be used as area lights.
|Point Light Settings|
The Projector Light Component adds a light to entity which projects/emits light in a certain direction based on projection texture. Typical used for a flashlight as an example.
|Projector Light Settings|
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