Terrain Quick Start
In this Terrain Quick Start users will learn how to automatically create a procedural terrain. After learning these first steps and discovering how to adjust the terrain, more difficult topics like lighting your level or placing vegetation within your scene can be undertaken.
Vegetation Quick Start
In this Vegetation Quick Start users will learn how to make a basic house model with a door and chimney. After learning these steps and completing the task you can then go on to more difficult topics like UVing geometry.