The GamePlatformPlugin modules allow communication between the Engine and any supported platform services.
These services are abstracted in such a way that the same interface can be used to interact with multiple different services, sometimes operating at the same time. Flow Graph and Schematyc (Experiemental) nodes and components are provided to allow you easy access to the plugin without programming experience. However, a robust C++ API interface is also provided, should you prefer to programmatically handle the platform service functions in your game.
In this documentation, you will learn about the different platform service implementations available in CRYENGINE. their scope, and how to use them in your game.