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Console Commands and Variables with Prefix NET_



Possible Flags: READONLY, DEPRECATED, DUMPTODISK, REQUIRE_LEVEL_RELOAD, REQUIRE_APP_RESTART, RESTRICTEDMODE

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Console Variables and Commands

    net_availableBandwidthClient

      
      upstream bandwidth in kbit/s available to UDP traffic on the client
      

    net_availableBandwidthServer

      
      upstream bandwidth in kbit/s available to UDP traffic on the server
      

    net_backofftimeout

      
      Maximum time to allow a remote machine to stall for before disconnecting
      

    net_breakage_sync_entities

      
      Allow net syncing/binding of breakage entities
      

    net_bw_aggressiveness

      
      Balances TCP friendlyness versus prioritization of game traffic
      

    net_channelstats

      
      Display bandwidth statistics per-channel
      

    net_connectivity_detection_interval

      *TODO*

    net_debug_draw_scale

      
      Debug draw scale for net_scheduler_debug and net_channelstats
      

    net_debugChannelIndex

      
      Which channel to display in the net debug info screens
      

    net_debugEntityInfo

      
      Display entity debug info. White for entities bound to the network. Grey for entities not bound to the network
      

    net_debugEntityInfoClassName

      
      Display only entities with a class name that contains this string (Case insensitive). Empty string for all entities
      

    net_debugInfo

      
      Net debug screen page to display
      

    net_debugVerboseLevel

      *TODO*

    net_dedi_scheduler_client_base_port

      
      Dedi scheduler client base port
      

    net_dedi_scheduler_server_port

      
      Dedi scheduler server port
      

    net_dedicatedServerArbitratorIP

      *TODO*

    net_dedicatedServerArbitratorListFreeServers

      *TODO*

    net_dedicatedServerArbitratorPort

      *TODO*

    net_defaultBandwidthShares

      
      default number of bandwidth 'shares'
      

    net_defaultPacketRate

      
      default number of packets per second
      

    net_defaultPacketRateIdle

      
      default number of packets per second when idle
      

    net_disconnect_on_rmi_error

      DUMPTODISK
      
      Disconnect remote connections on script exceptions during RMI calls
      

    net_dump_object_state

      *TODO*

    net_DumpMessageApproximations

      
      Dumps the statistics used for message queue limit avoidance
      

    net_enable_tfrc

      *TODO*

    net_enable_voice_chat

      REQUIRE_APP_RESTART
      *TODO*

    net_enable_watchdog_timer

      
      Enable watchdog timer. Not needed if CryLobby is being used.
      

    net_fragment_expiration_time

      
      Expiration time for stale fragmented packets
      

    net_fullStatusOnClient

      
      if set, allows clients to view all connected users with status command
      

    net_getChannelPerformanceMetrics

      
      displays the given channel's performance metrics (or all channels if no argument)
      

    net_graph

      
      Display a graph showing download/upload bandwidth (0 = off, 1 = download, 2 = upload, 3 = both)
      

    net_highlatencythreshold

      *TODO*

    net_highlatencytimelimit

      *TODO*

    net_inactivitytimeout

      
      Sets how many seconds without receiving a packet a connection will stay alive for (can only be set on server)
      

    net_inactivitytimeoutDevmode

      
      Sets how many seconds without receiving a packet a connection will stay alive for while in devmode (can only be set on server)
      

    net_initLobbyServiceToLan

      
      Always initialize lobby in LAN mode (NB: mode can still be changed afterwards!)
      

    net_input_dump

      
      write net_input_trace output to a file (netinput.log)
      

    net_input_trace

      
      trace an entities input processing to assist finding sync errors
      

    net_keepalive_time

      
      Controls the length of time between keepalive packets.
      

    net_lan_scanport_first

      DUMPTODISK
      
      Starting port for LAN games scanning
      

    net_lan_scanport_num

      DUMPTODISK
      
      Num ports for LAN games scanning
      

    net_lanbrowser

      
      enable lan games browser
      

    net_lobby_default_port

      DUMPTODISK
      
      Modify the default port for lobbies (effects LAN Lobby currently)
      

    net_lobby_steam_online_port

      
      Modify the online port for Steam
      

    net_lobbyUpdateFrequency

      
      Lobby update frequency
      

    net_log

      
      Logging level of network system
      

    net_log_remote_methods

      DUMPTODISK
      
      Log remote method invocations
      

    net_max_fragmented_packets_per_source

      
      Maximum number of fragemented packets in flight per source
      

    net_maxpacketsize

      
      Sets the maximum packet size we will attempt to send (not including UDP/other headers)
      

    net_meminfo

      
      Display memory usage information
      

    net_minMicrophoneNotificationInterval

      
      minimum interval between microphone status notification send/requests
      

    net_minTCPFriendlyBitRate

      
      Minimum bitrate allowed for TCP friendly transmission
      

    net_nat_type

      READONLY
      
      The current NAT Type set.
      

    net_new_queue_behaviour

      
      When set to 1, this will try to minimize the number of packets sent on a channel.
      

    net_numNetIDHighBitBits

      
      Number of bits used for high bit NetIDs. By default static entities start allocating from high bit NetIDs.
      

    net_numNetIDLowBitBits

      
      Number of bits used for low bit NetIDs. By default players start allocating from low bit NetIDs.
      

    net_numNetIDMediumBitBits

      
      Number of bits used for medium bit NetIDs. By default dynamic entities start allocating from medium bit NetIDs.
      

    net_onlyListGameServersContainingText

      
      Server list will only display host names containing this text
      

    net_packet_read_debug_output

      
      Enable debug output when reading a packet
      

    net_packetfragmentlossrate

      *TODO*

    net_PacketLagMax

      *TODO*

    net_PacketLagMin

      *TODO*

    net_PacketLossRate

      *TODO*

    net_pb_cl_enable

      
      Sets PunkBuster client enabled state
      

    net_pb_sv_enable

      
      Sets PunkBuster server enabled state
      

    net_phys_debug

      *TODO*

    net_phys_lagsmooth

      *TODO*

    net_phys_pingsmooth

      *TODO*

    net_ping_time

      
      Controls the length of time between ping packets.
      

    net_profile_budget_logging

      
      enable/disable budget logging
      

    net_profile_budget_logname

      
      budget log name for net profiler
      

    net_profile_deep_bandwidth_logging

      
      enable/disable logging
      

    net_profile_deep_bandwidth_logname

      
      log name for net deep bandwidth
      

    net_profile_enable

      
      enable/disable net profile feature
      

    net_profile_logging

      
      enable/disable logging
      

    net_profile_logname

      
      log name for net profiler
      

    net_profile_show_socket_measurements

      
      show bandwidth socket measurements on screen
      

    net_profile_untouched_delay

      
      number of seconds to hold untouched profile entries before ditching
      

    net_profile_worst_num_channels

      
      maximum number of channels expected to connect
      

    net_receiveQueueSize

      *TODO*

    net_remotetimeestimationwarning

      *TODO*

    net_safetysleeps

      
      Controls whether the network layer will perform safety sleeps between context establishment tasks.
      

    net_scheduler_debug

      
      Show scheduler debugger for some channel
      

    net_scheduler_debug_mode

      
      Scheduler debug display mode
      

    net_scheduler_expiration_period

      
      Scheduler send queue expiration period in seconds (used for bandwidth tracking)
      

    net_sendQueueSize

      *TODO*

    net_serverpingnotificationinterval

      
      minimum interval between server ping notification sends
      

    net_set_cdkey

      DUMPTODISK
      *TODO*

    net_setChannelPerformanceMetrics

      
      sets the given channel's performance metrics (-bws, -dpr, -ipr
      

    net_setOnlineMode

      
      Sets the net mode where available. Options are online or lan.
      

    net_show_matchmaking_tasks

      DUMPTODISK
      
      Toggles whether active matchmaking tasks are displayed on screen
      

    net_sim_loadprofiles

      *TODO*

    net_SimUseProfile

      *TODO*

    net_socketBoostTimeout

      DUMPTODISK
      
      Single Player Only, acts as throttle during context establishment, the higher the value the longer it takes to load
      

    net_socketMaxTimeout

      DUMPTODISK
      
      Maximum timeout (milliseconds) that a socket should wait for received data
      

    net_socketMaxTimeoutMultiplayer

      DUMPTODISK
      
      Maximum timeout (milliseconds) that a socket should wait for received data in multiplayer
      

    net_stats_login

      DUMPTODISK
      
      Login for reporting stats on dedicated server
      

    net_stats_pass

      DUMPTODISK
      
      Password for reporting stats on dedicated server
      

    net_steam_resetAchievements

      REQUIRE_APP_RESTART
      
      if set to 1, it will reset achievements for Steam on app start
      

    net_useSteamAsOnlineLobby

      REQUIRE_APP_RESTART
      
      Defines if steam should be used or not
      

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