This section provides users with knowledge about art asset creation for CRYENGINE, as well as an overview of the art pipeline, the types of files used in CRYENGINE, the Resource Compiler, tutorials and other information for basic asset creation.
In This Topic
- Art Pipeline — Learn about the CRYENGINE art pipeline, as well as content creation for objects, materials, textures, and animation.
- Art Asset File Types — This topic contains a reference document, with explanations for each type of file that the CRYENGINE uses.
- DCC Tool Basics
- Measurement Reference - (DCC Unit Setup) — Learn about the sizes of specific objects, as well as distance measurements.
- Troubleshooting — This document contains a list of common errors encountered when exporting assets.