Cameras present a scene from a particular point of view. You can add a Camera from the RollupBar. It's available in Objects > Misc.
This section provides you tutorials and documentation regarding the use of cameras in CRYENGINE.
- Animating the Camera by Moving the Viewport
How to animate the camera by navigating the viewport.
- Making the Camera Point at a Target
Creating Target Cameras that view the area around a target object.
- Camera Blending
How to properly blend Cameras in and out of Camera controlled events.
- Depth of Field
Explains the proper setup and usage of Depth of Field in CryENGINE 3.
- Aligning the First Person Camera
How to setup a First Person Camera and fitting it to First Person animations.
- Creating Orbiting Cameras
How to setup an orbiting camera that follows an object.
- Camera Shake in Track View
Demonstrates adding camera shakes to your cutscenes.