Overview
In this window you can change the default preferences of the Sandbox Editor in order to customize the look and functionality of Sandbox.
Accessing the Preferences
On the menu bar, select Tools -> Preferences.
General Settings
General
General Settings | |
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Show Geometry Preview Panel | Display a preview window of the selected object in the RollupBar. |
Show Geometry Tree Browser Panel | |
Hide objects by config spec | Makes an object non-selectable, depending on it's minimal spec and the present config spec. |
Enable Source Control | Exposes the Sandbox to Perforce version control. |
External Layers: Save only Modified | Saves only modified external layers (default = false). |
Freeze Read-only external layer on Load | On level load, it freezes read only external layers (default = true). |
Frozen layers are selectable | Objects inside frozen layers are selectable (default = false). |
Console Background | Change the background color of the console. |
Show Welcome to Sandbox at startup | Enable or disable the welcome screen (default = true). |
Auto-load last level at startup | |
Show Time In Console | |
Toolbar Icon Size | Customize the size of the Toolbar icons (default = 0 (32px)). |
Enable Double Clicking in Layer Editor | Backwards compatibility with previous Layer Tool behavior in RollupBar. Master switches at the top can be used, and/or double-clicking individual layers. |
Undo | |
Undo Levels | The number of times you can undo the level (Default = 50). |
Deep Selection | |
Range | The distance of objects from the cursor to be included in Deep Selection (Default = 1). |
Vertex Snapping | |
Vertex Cube Size | |
Render Penetrated BoundBoxes |
Files
Files | |
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Backup on Save | Create a backup file (.BAK) when you save. |
Scripts Text Editor | Enter the name of the Text Editor used for Script Editing. |
Shaders Text Editor | Enter the name of the Text Editor used for Shader Editing. |
BSpace Text Editor | |
Standard Temporary Directory | Specify the location of the default Temporary directory (default = <root>\Temp ). |
Texture Editor | Enter the name of the Texture Editor. Enter Photoshop to use Photoshop, for example. |
Animation Editor | |
Instantly Save Changed Camera Tag Points | Creates a tags.txt file inside the level folder & stores the locations of the Camera Tag Points (Remember/Goto Location). |
Text Editors | Displays the current text editors recognized by sandbox. |
Auto Backup | |
Enable | Enable or disable automatic backing-up of your work. |
Auto Backup Interval (Minutes) | Set how often Auto Backup is scheduled. |
Maximum Auto Backups | |
Auto Remind Every (Minutes) | Turn on backup reminders and specify how often they occur. |
Viewports
General
General Viewport Settings | |
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Synchronize 2D Viewports | Synchronize the 2D viewports to move and correspond to each other. |
Perspective View FOV | The extent of the level observable in the viewport. |
Perspective View Aspect Ratio | Set the length of the aspect ratio of the viewport (where the height is 1) e.g. a value of 1.33 would give a ratio of 1.33:1 (4:3) or 1.78 a ratio of 1.78:1 (16:9). |
Enable Right-Click Context Menu | Enable or disable the menu that pops up when right-clicking the mouse inside the perspective viewport. |
Viewport Displaying | |
Show 4:3 Aspect Ratio Frame | Display a 4:3 aspect ratio frame that shows what is visible in game mode. |
Highlight Selected Geometry | Will add a highlight effect to any selected geometry. |
Highlight Selected Vegetation | Will add a highlight effect to any selected vegetation instance. |
Highlight Geometry On Mouse Over | Highlight geometry under the cursor. |
Hide Mouse Cursor When Captured | Hide or show mouse cursor in perspective viewport. Example, when turning the viewport camera. |
Drag Square Size | Define a movement threshold to prevent accidental moving of objects when selecting. |
Display Object Links | Makes any created Entity Links visible in the viewport. |
Display Animation Tracks | Display an animation path of any objects in track view, 1 line is 1 frame. |
Always Show Radiuses | Makes the area of effect (radius) of certain entities visible. |
Always Show Prefab Bounds | Displays Prefab boundary helpers at all times. |
Always Show Prefab Objects | Displays Prefab Objects helpers at all times. |
Show Bounding Boxes | Displays a boundary box around each object. |
Always Draw Entity Labels | Displays the name of all entities in yellow. |
Always Show Trigger Bounds | Displays Trigger boundary helper at all times. |
Show Object Icons | Display object icons. |
Show Helpers of Frozen Objects | Display frozen object helper icons. |
Fill Selected Shapes | Highlight the inside area of a shape when selected. |
Show Snapping Grid Guide | Display the grid in the viewport. |
Display dimension figures | Display the measurement dimensions of selected asset(s). Helpers must be enabled. |
Map Viewport | |
Swap X/Y Axis | Swaps the X and Y axis, useful for particle placement. |
Map Texture Resolution | Set the resolution of the displayed map from 128 to 4096. |
Text Labels | |
Enabled | Display the name of all objects. |
Distance | Set the visibility distance for text labels. |
Selection Preview Color | |
Prefab Bounding Box | Color selection for Prefab Bounding Box. |
Group Bounding Box | Color selection for Group Bounding Box. |
Entity Bounding Box | Color selection for Entity Bounding Box. |
Bounding Box Highlight Alpha | Amount of alpha added on the bounding box. |
Geometry Color | Color of the geometry. |
Solid Brush Geometry Color | Color of the solid brush geometry. |
Geometry Highlight Alpha | Amount of alpha added on the geometry. |
Child Geometry Highlight Alpha | Amount of alpha added on the child geometry. |
Movement
Camera Movement Settings | |
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Camera Movement Speed | The movement speed of all movements made in the main perspective viewport. |
Camera Rotation Speed | The movement speed of the mouse while controlling the viewport camera. |
Fast Movement Scale (holding Shift) | Fast camera movement speed multiplier i.e. a value of 2 will double the movement speed. |
Wheel Zoom Speed | The movement speed of the mouse wheel camera zoom. |
Gizmos
Axis Gizmo | |
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Axis Gizmo Size | The size of the X/Y/Z axis gizmo. |
Text Labels on Axis Gizmo | Display X/Y/Z axis labels. |
Max Count of Axis Gizmos | The maximum number of the X/Y/Z axis gizmos displayed on screen at one time. |
Helpers | |
Helpers Scale | The size of various on-screen helpers, including AIAnchors, Tagpoints, CoverSurfaces, etc. |
Tagpoint Scale Multiplier | Scale the Tagpoint helper sphere in addition to the base "Helper Scale" value. |
Ruler Sphere Scale | Scale the size of the locator spheres when using the Ruler tool. |
Ruler Sphere Transparency | Set the transparency level of the locator spheres when using the Ruler tool. |
Debug
Profiling | |
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Show Mesh Statistics On Mouse Over | Displays LOD Tris/Verts information on selectable objects when mouse cursor is placed over them. |
Viewport Warning Settings | |
Warnings Icons Draw Distance | Define how far to display warning icons in the perspective viewport. |
Show Scale Warnings | Place an icon next to and mouse-over text on objects that have been scaled. "Warning: Object Scale is not 100%" |
Show Rotation Warnings | Place an icon next to and mouse-over text on objects that have been scaled. "Warning: Object is rotated non-orthogonally" |
Flow Graph
General
ExpertOptions | |
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Automatic Migration | When enabled will automatically update and reconnect any port connection changes. |
Show NodeIDs | Display an ID for each node. |
Show ToolTip | Display tooltip supplementary information when the mouse pointer is hovered over a node. |
Edge Selection Threshold | Deprecated - The distance for edge selection to work. |
Highlight incoming/outgoing edges for selected nodes |
Colors
Detailed control over the many various color schemes of the Flow Graph Editor.
Texture Browser
General
Texture Browser General Options |
|
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Texture Cell Size | Set to 128 by default. |
Mannequin
General
Mannequin General Options | |
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Default Preview File | Default: Animations/Mannequin/Preview/playerPreview1P.xml |
Size of tracks | Specify the size (height) of the tracks for the dope sheet. Min 14, Max 32. |
Hold Ctrl to snap scrubbing | |
Timeline Wheel Zoom Speed | Controls the sensitivity/speed when using the Mouse wheel to zoom on the Mannequin timeline. |
Overview
Content Tools