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Overview

A Geom Entity is a very simple entity that takes its physical parameters from its assigned geometry. They are interactive entities with physical values, so they behave like real life objects.

It is similar to a Basic Entity, but simpler, more efficient, and has fewer configurable parameters. Geom Entities which have physical properties set in the asset will get pushed away or break up in explosions, for example.

Navigate through the object library browser and drag the desired object to the scene.

GeomEntity Params

Properties

Description

Geometry

Defines the .cgf file that the Geom Entity will use as a graphical and physical representation.

Outdoor Only

See Common Entity Parameters.

Cast Shadow

See Common Entity Parameters.

LodRatio

See Common Entity Parameters.

ViewDistRatio

See Common Entity Parameters.

HiddenInGame

See Common Entity Parameters.

Receive Wind

See Common Entity Parameters.

RenderNearest

See Common Entity Parameters.

NoStaticDecals

See Common Entity Parameters.

Created Through Pool

See Common Entity Parameters.

GeomEntity Properties

Properties

Description

Faction

See Common Entity Parameters.

Health

 

Invulnerable

See Common Entity Parameters.

MaxHealth

See Common Entity Parameters.

OnlyEnemyFire

See Common Entity Parameters.

RenderProxyOptions

 

AnimateOffScreenShadow

See Common Entity Parameters.