Please note this documentation is obsolete and only provided as reference for older engine versions.
Here you can find documentation of older features that may be interesting or useful for users of older builds, as well as for reference purposes.
In This Topic
- Obsolete Animation
- Obsolete Materials and Shaders
- Obsolete Entities
- Obsolete Asset Creation
- Obsolete Texturing
- FMOD Ex Audio (deprecated)
- Solid Tool — Solids are basic 3D models created in Sandbox Editor without any need of other 3D programs like Max or Maya.
- Terrain Ambient Occlusion — Use the Terrain Ambient Occlusion system to control the amount of light in a scene.
- Crytek UI in XSI - Obsolete
- Obsolete PAK Manager