This section contains information on Rendering Performance Guidelines and Debugging and Profiling.
In This Topic
- Rendering Performance Guidelines — This topic gives performance guidelines for material and shader usage.
- Level Optimization For Consoles — This section provides information on some useful techniques and tools for console optimization.
- Asset Performance Guidelines — Explore tools and tips for the creation of assets in CRYENGINE.
- Layer Streaming — This topic covers CryENGINE 3's layer streaming function and its benefits.
- Profiling — Information on how to debug and profile assets and engine functionality.
- Occlusion - How to Prepare a Level