This tool provides a way of a sphere creation in a designer object.
|Subdivision||How many faces will be created|
|Radius||The radius of a sphere|
How to Use
A way of creating a sphere is similar to a way of drawing a circle. At first position a cursor where you want the bottom center of the new sphere to be located and then click LMB.
Move a mouse to draw a circle to create a sphere fitting into the circle.
Click LMB to finish creating a sphere.
After creating a sphere and until entering an another action, you can modify the created sphere by changing properties on the Sphere Attributes panel in Rollupbar.
If you start on creating a sphere on a surface of the selected designer object, the sphere will be made in a normal direction of the surface and will belong to the selected designer object.
If the starting point isn't on a surface in the selected designer object, the new sphere will be separated with the selected designer object.