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  1. rc_userdialog.png

    CRYENGINE V Manual / … / Resource Compiler*May 14, 2018
  2. Resource Compiler*

    In this Topic Overview This document provides information on the Resource Compiler (often referred as "RC"). For most users, the RC is a tool that runs in the background. However, it is often important to understand the reasons for why the RC exists, as well as the essential role it plays in game development
    CRYENGINE V ManualMay 14, 2018
  3. Installing CryTIF Plugin for Photoshop

    Overview CryTIF is a Photoshop plugin (CS4 and higher) that can load and save Photoshop images as TIF files. After saving the TIF the plugin invokes the RC … are stored as meta data in the TIF file which is used when the RC creates the *.dds file for in-engine use. Automatic Install with CryToolsInstaller We
    CRYENGINE V ManualJun 27, 2019
  4. Batch Processing and Job XML

    Overview Using batch processing, the Resource Compiler (RC) is able to batch process all of the asset files for a specific platform in one go only. To do this, you invoke the RC with the /job switch, where you specify a path to a Job XML file. For example, to build the main part of the SDK assets as shipped, we use
    CRYENGINE V ManualMar 18, 2018
  5. 5 - Photoshop Plugin*

    . After saving the TIF the plugin invokes the RC which shows a user dialog box where the compression, size and platform specific settings can be selected. The settings that have been chosen in the dialog box are stored as meta data in the TIF file which is used when the RC creates the *.dds file for in-engine use
    CRYENGINE V ManualFeb 20, 2019
  6. Animation Compression - Character Tool***

     tool (RC). Compression of Existing Animations To adjust compression settings of the animation load your character by double-clicking on it in Asset Explorer … that don't contribute to the animation. Roughly, for the RC to know if a joint contributes to an animation it finds out how much it moves during the animation
    CRYENGINE V ManualJul 17, 2019
  7. Settings Manager_

    two green ticks for the two different components: ce_settings_manager.jpg Should some RC files be missing or you cannot locate the tools, then the Settings Manager will see this and report the problem: ce_settings_manager_bad.jpg For extra functionality you can also add additional RC commands from the Resource
    CRYENGINE V ManualMay 14, 2018
  8. How To - Export VCloth from Maya to CRYENGINE

    to CRYENGINE CRYENGINE needs some additional metadata for cloth meshes. These metadata can be generated by the Resource Compiler (RC) of the CRYENGINE. However … file size. Method 2: Export - using RC command-line commands Select the cloth simulation mesh you would like to export Open the Export plugin from the Crytek
    CRYENGINE V ManualJun 12, 2019
  9. Static FBX Importer

    mesh. NOTE: this is a rendering optimization and does not affect the pivots of the meshes. Scene origin By default, the RC ignores the local transformations … Show Edges Shows/hides Edges in the bottom half of the viewport when Show RC Mesh is enabled. Show Proxies In Game viewport, shows proxy materials and proxy
    CRYENGINE V ManualJul 16, 2019
  10. Weapon Aiming*

    in the chrparams file for its skeleton It is important that this is the skeleton used by the RC to process the animation since aimposes are processed by the RC … aimposes should appear in it. Common Pitfalls Aim and look poses are processed by the Resource Compiler (RC) as part of the animation folder processing step
    CRYENGINE V ManualMay 09, 2018