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  1. rc_userdialog.png

    CRYENGINE V Manual / … / Resource CompilerMay 21, 2019
  2. Resource Compiler

    In this Topic Overview This document provides information on the Resource Compiler (often referred as "RC"). For most users, the RC is a tool that runs in the background. However, it is often important to understand the reasons for why the RC exists, as well as the essential role it plays in game development
    CRYENGINE V ManualOct 09, 2019
  3. Installing CryTIF Plugin for Photoshop

    Overview CryTIF is a Photoshop plugin (CS4 and higher) that can load and save Photoshop images as TIF files. After saving the TIF the plugin invokes the RC … are stored as meta data in the TIF file which is used when the RC creates the *.dds file for in-engine use. Automatic Install with CryToolsInstaller We
    CRYENGINE V ManualSep 12, 2019
  4. Export Textures with CryTIF - Photoshop

    source file. Please note that the TIF is not reloaded after its meta data was modified in the RC user dialog. So if the file is saved again in Photoshop without … a texture gets compiled for in-game usage. Presets.jpg This drop-down list holds the presets that you can assign to a texture. By default, the RC tries
    CRYENGINE V ManualSep 25, 2019
  5. Batch Processing and Job XML

    Overview Using batch processing, the Resource Compiler (RC) is able to batch process all of the asset files for a specific platform in one go only. To do this, you invoke the RC with the /job switch, where you specify a path to a Job XML file. For example, to build the main part of the SDK assets as shipped, we use
    CRYENGINE V ManualMar 18, 2018
  6. Settings Manager

    two green ticks for the two different components: ce_settings_manager.jpg Should some RC files be missing or you cannot locate the tools, then the Settings Manager will see this and report the problem: ce_settings_manager_bad.jpg For extra functionality you can also add additional RC commands from the Resource
    CRYENGINE V ManualSep 25, 2019
  7. Weapon Aiming

    in the chrparams file for its skeleton It is important that this is the skeleton used by the RC to process the animation since aimposes are processed by the RC … by the Resource Compiler (RC) as part of the animation folder processing step. As a result of this process, the RC writes the DirectionalBlends.img file
    CRYENGINE V ManualSep 20, 2019
  8. Compressing Animations

    Compiler tool (RC). animcomp_definetags.png Sections Compression of Existing Animations To adjust compression settings of the animation, load your … that don't contribute to the animation. Roughly, for the RC to know if a joint contributes to an animation, it finds out how much it moves during the animation
    CRYENGINE V ManualSep 20, 2019
  9. Animation Compression - Character Tool

     tool (RC). Compression of Existing Animations To adjust compression settings of the animation load your character by double-clicking on it in Asset Explorer … that don't contribute to the animation. Roughly, for the RC to know if a joint contributes to an animation it finds out how much it moves during the animation
    CRYENGINE V ManualSep 04, 2019
  10. Ultimate Texture Saver

    the relevant keyboard shortcut. If the target texture does not exist, the RC dialog pops up and the user can change the texture presets. However, if the target texture already exists, then the RC dialog is skipped to speed up the save process. If the user wants to display the RC dialog again, then the texture save button has
    CRYENGINE V ManualSep 30, 2019