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In the GameSDK sample project, we use the library HUD_Font_LocFont.gfx
file. The flash file used to generate this GFX in the SDK can be donwloaded downloaded from here as a sample: HUD_Font_LocFont.fla. However, you can create your own if you prefer to create a font library from scratch.
For each distinct font you wish to use, create new font symbols and set the font-style in the library (Right-Click -> New font).
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