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Parameter

Description

Ocean fog color

This RGB color specifies the ocean fog color for a specific time of day.

Ocean fog color multiplier

This parameter controls the brightness of the ocean fog and is multiplied by the ocean fog color.

Ocean fog density

This value controls the density of the ocean fog.

Skybox multiplier

This value controls the brightness of a static skybox. This parameter is not used for a dynamic sky.

Note
This must be set to '1' when using a static skybox.

Color Filter

Parameter

Description

Saturation

DEPRECATED - This is a post-processing parameter that controls the overall image saturation.

Contrast

DEPRECATED - This is a post-processing parameter that controls the overall image contrast.

Brightness

DEPRECATED - This is a post-processing parameter that controls the overall image brightness.

Color Levels

The following parameters provide fine-grained control over the gamma level of the image. These parameters are very similar to the parameters of the Levels function in Adobe Photoshop.

Parameter

Description

Min Input

DEPRECATED - This parameter controls the minimum input of gamma.

Gamma

DEPRECATED - This parameter controls the gamma level.

Max Input

DEPRECATED - This parameter controls the maximum input of gamma.

Min Output

DEPRECATED - This parameter controls the minimum output level of gamma.

Max Output

DEPRECATED - This parameter controls the maximum output level of gamma.

Selective Color

DEPRECATED - The parameters in this section make it possible to modify the color of the final image. The available parameters are the overall Color and the Cyan, Magenta, Yellow, and Black levels.

Filters

Parameter

Description

Grain

This parameter applies a grain filter to the final image.

Sharpening

This parameter applies a sharpening filter to the final image.

Photofilter color

This parameter applies a color filter to the final image.

Photofilter density

This parameter controls the strength of the photo color filtering.

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Shadow Jittering can be defined through Time of Day (as well as r_ShadowJittering CVar) to give you control over shadow sharpness.

Note that the more jittering that is used, the heavier on performance it is.

Shadow Jittering = 2.5 (default)Shadow Jittering = 1Shadow Jittering = 10

HDR Curve Editor

Image RemovedImage Added

Parameter

Description

Film curve shoulder scale

Controls the slope at the tip of the curve (modified bright values).

Film curve midtones scale

Controls the linearity of the middle of the curve (modifies grey values).

Film curve toe scale

Controls the slope at the base of the curve (modifies dark values).

Film curve whitepoint

Sets the value to be mapped as pure white in the tone mapped image.

Saturation

Color saturation before tone-mapping.

Color balance

HDR Color balance to control overall color of the scene.

Scene key

Overall brightness of the scene used for the automatic eye adaptation.
Tweaked depending on the scene brightness, lower value for night/dark scenes, higher values for daylight/bright scenes.

Min exposure

Darkest possible exposure used for the automatic eye adaptation.

Max exposure

Brightest possible exposure used for the automatic eye adaptation.

Bloom amount

Controls the amount of bloom that comes from glowing/lit objects.

Excerpt
hiddentrue
Learn about the Time Of Day functions and use them to create realistic or surrealistic environments and lighting.