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Overview
Cameras present a scene from a particular point of view. You can add a Camera from the RollupBar. It's available in Objects > Misc.
This section provides you tutorials and documentation regarding the use of cameras in CRYENGINE.
- Animating the Camera by Moving the Viewport
How to animate the camera by navigating the viewport.
- Making the Camera Point at a Target
Creating Target Cameras that view the area around a target object.
- Camera Blending
How to properly blend Cameras in and out of Camera controlled events.
- Depth of Field
Explains the proper setup and usage of Depth of Field in CryENGINE 3.
- Aligning the First Person Camera
How to setup a First Person Camera and fitting it to First Person animations.
- Creating Orbiting Cameras
How to setup an orbiting camera that follows an object.
- Camera Shake in Track View
Demonstrates adding camera shakes to your cutscenes.
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摄像机从一个很特别的视角展示了一个场景,您可以从 Rollup 栏*中添加*摄像机。在 Objects > Misc 中是可用的。
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此章节提供了关于在 CryENGINE 3 中使用摄像机的教程和文件。
- 通过移动视口推动摄像机如何通过导航视口推动摄像机。
- 使摄像机指向目标 创建查看目标对象周围区域的“目标摄像机”。
- 摄像机混合 如何在摄像机控制事件的内部和外部正确地混合摄像机。
- 景深 解释在 CryENGINE 3 中“景深”的正确设置和使用。
- 对齐第一人称摄像机 如何设置第一人称摄像机并使其适应于第一人称动画。
- 创建轨道摄像机 如何设置跟随对象的轨道摄像机。
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Overview
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