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Function

Description

Add New Item

Add new item on current librarya new effect, by default a child of the selected effect or group. New Particle Name window will pop up, to set group name and item name.

Clone Library Item

Clone current item and all of sub items , and then put it to the clip boardto a new effect.

Remove Item

Remove current item. A warning will pop up. It doesn't change the actual library file on disc, just remove item from on-memory current library.

Assign Item to Selected Objects

Assign current item to the selected items on the scene. Only work when you selecting a top node of the each item in the Item View.

Get Material From Selection

Sort material from selected item on the scene, and make it current on the particle editor. Only work when selected item correctly has a particle parameter.

Reload Item

The button name is Reload Item, but its reload current library currently. A warning will pop up. If you want to redo the edit of current library without restarting editor, then you can reload library.

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Function

Description

Undo

Removes last change.

Redo

Removes the last undo.

Copy

Copies all the settings for the currently selected entry to the clip board.

Paste

Writes any entry data from the clip board to the current entry.

Add Sub Effect

Function

Description

DEPRECATED - Lets you create a new sub-effect for the actual particle system.

Remove Sub Effect

DEPRECATED - Removes the selected sub effect.

Enable/Disable All Sub Effects

DEPRECATED - Enables or Disables all sub effects from the selected (sub-) effect.

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Finally, implement the particle effect into the game. You can now do things like put the emitter in your scene and link it to an asset, or control it by Flow Graph, or Track View.

You can also setup a Material Effect to define a custom impact effect, or make a full screen effect through Flow Graph and implement it into the particle effect.

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Function

Description

Cut

Cut current item and all of sub items, and then put it to the clip board.

Copy

Copy current item and all of sub items, and then put it to the clip board.

Paste

Paste items on clip board to the selected item.

Clone

Clone current item and all of sub items , and then put it to the clip boardto a new effect, by default a sibling of the current one.

Copy Path

Copy the path of the effect to the clipboard so that it can be pasted.

Rename

Rename current item.

Delete

Delete current item and all of sub items.

Enable/Disable

Enables or Disables (depending on current status) current item.

Enable/Disable All

Enables or Disables (depending on current status) current item and all of its sub items.

Assign To Selected Objects

Assign current item to the selected items on the scene. Only work when you selecting a top node of the each item in the Item View.

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