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In order to paint terrain, it is necessary to use different Sandbox components. Please refer to the Creating a New MapLevel tutorial to prepare to use this tutorial. See Terrain Painting Tips and Tricks for additional information.

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Select the layer that you wish you edit.

Click Change Layer Texture on the left toolbar of the Terrain Texture Layers:

Alternatively, you can also use the Layer -> Load Texture menu option.

This opens will open the "Preview" file dialog box. Select an appropriate low resolution .dds texture from the Terrain folder.

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Alternatively you can bring up the preview dialog via the Layer menu and select Load Texturetexture.

For most cases you will want to use a low-noise, mid-gray texture such as Textures/defaults/grey.dds, as this gives you the most amount of flexibility when it comes to color information.

Changing a Layer's Material

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