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When you have more than one layer in your level, you can assign your objects to a specific layer. Select an object and look at its Entity settings on the RollupBar. Click the Layer button to select a different layer. The image below shows a SpawnPoint Particle entity selected, and the Layer's button selected on the RollupBar.


Double clicking on an icon will make all layers change their state of hide/show or frozen/unfrozen, depending on which icon was selected.

Grouping Layers (Child Layers)

To group layers, simply hold CTRL and drag one layer onto another. The layer that is dragged will then become a sub-child layer of the layer you dropped it onto.