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Property | Description |
---|---|
UmbrellaRadius | DEPRECATED - Can be used to create an umbrella around the player/camera shielding them from the rain. |
RainDropsSpeed | Set the speed at which the rain drops travel. |
RainDropsLighting | Set the brightness or backlighting of the rain drops. |
RainDropsAmount | Set the amount of rain drops that can be seen in the air. |
Radius | Set the radius, or coverage area, of the rain effect. |
PuddlesRippleAmount | Set the strength and frequency of the puddles generated by the rain (offset PuddlesAmount). |
PuddlesMaskAmount | Set the strength of the puddle mask to balance different puddle results. |
PuddlesAmount | Set the strength (depth and brightness) of puddles generated by the rain. |
MistHeight | DEPRECATED - Set the maximum height at which mist can appear on distant surfaces. |
MistAmount | DEPRECATED - Set the amount of mist that appears on surfaces (distant, subtle effect). |
IgnoreVisareas | Continue to render rain when player is inside a visarea. |
FakeReflectionsAmount | DEPRECATED - Set the amount of reflection that is applied to the surfaces in the world. |
FakeGlossiness | DEPRECATED - Set the amount of glossiness/wetness that is applied to the surfaces in the world. |
Enabled | Set this to true/false to turn the rain effect on/off. |
DisableOcclusion | Don't check if object should be occluded from rain (is under cover). |
Color | DEPRECATED - This sets the color of the rain effect. |
Amount | Set the overall amount of the rain entity's various effects. |
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