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  • PC & Console: 9.5 to 11.5 thousand triangles (Including all body parts and attachments, except weapons weapons).
  • Console and PC are using the same geometry.

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  • Try keep it minimal. It's better to combine several textures into one instead of having more smaller ones.
  • It would be helpful to check out Asset Performance Guidelines as it features more information on what causes drawcalls.

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Excerpt
hiddentrue
This page will give you a breakdown of a recommended budget for characters which were used for Crytek's previous games.

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