The CryENGINE Sandbox Editor supports advanced particle effects, which artists and level designers use to create realistic explosions, fire, and smoke effects.
[Particle Editor] The Particle Editor can be found in the Database View/Particles tab. You can use the Particle Editor to create particle effects and tweak their parameters, but also manage and store them. [Creating a Simple Particle Effect] Learn how to create a simple particle effect by using the Particle tab of the DataBase View. [Adding More Details to a Particle Effect] Add more details to particle effects with sparks, animated textures, and smoke. [Creating a Fireworks Particle Effect] Use the Advanced Property settings in the Particle tab to create realistic fireworks effects. [Using Particles in Animations] Learn how to set up particles in animations. [Particle Reference] This is a reference document for the features of particles, as well as for their authoring environment.