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For those unfamiliar with it, NVIDIA PhysX is a scalable multi-platform game physics solution that supports a wide range of devices and has been/is used in many of today’s most popular games and platforms.

Using NVIDIA PhysX in CRYENGINE

New Asset System (Beta Release)

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Expect more updates on UQS in the future and expansion on it within other systems like Schematyc!

UQS Documentation Link

Game Templates

  • New: Changed from legacy GameDLL usage to new game plugin - involves removing CGameStartup, CEditorGame and only using newer systems.
  • New: Isometric Game Template - showcases isometric view and basic AI pathfinding.
  • New: Plugin template - gives users a quick start for creating a new plugin.

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