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  1. Navigate to the CRYENGINE Installation Directory.

  2. Now, right-click the system.cfg file and edit it using a text editing software (Notepad++)
  3. In the system.cfg file, add or change the cvar directive r_Driver=(X) under the shader settings, for example, "r_Driver=DX12/DX11" to "r_Driver=Vk".
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  4. Save the cfg file, and restart the CRYENGINE editor.
  5. Enable the Remote Shader Compiler (See Prerequisites above).
  6. Now, you should have enabled Vulkan support in CRYENGINE.