The Entity Components Properties panel permits general modifications to be made to an Entity. The panel is first exposed (in the right-hand main window pane) when the very first Components or Empty Entity is added to a scene/level. The Properties panel also includes the + Add Components button. For more information see heresee the Entity Components documentation.
|Type||Default type (entity) - not user adjustable.|
|Name||Name of entity - user adjustable.|
|Color||Color of the entity.|
|Layer||Specifies which level layer this object is currently in.|
|Material||Specifies or overrides the current material of the object.|
|Minimum Graphics||Determines the minimum graphics setting that the object will appear in - for example a value of High means that the object will only appear for users running a High graphical setting.|