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The dialog recording lists as well as translated text are loaded and handled by the LocalizationManager class. Make sure that new files are correctly loaded in the CSystem::OpenLanguagePak() function.

 

Info
titleBackwards Compatibility

From CRYENGINE 3.4.3 and on the localization files have moved from <root>/Game/Localized to <root>/Localization. Also note the PAK layout has changed. The dialog folder with the audio files is located in the English.pak and the XML and gfx font files are located in the English_xml.pak.

You can set the sys_localization_folder CVar to "Languages" to use the old system. In 3.4.3 and onwards, it is set to "Localization" by default which will make it use the new structure.

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