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The Object Selection Floater


The Objects selection floater enables you to quickly search for objects, hide/unhide and freeze/unfreeze objects in a list view.

You can also browse through hidden or frozen objects without changing their state.


the Select Objects floater only displays objects on visible layers!

You can access the Select Objects floater via mouse in the EditModeToolbar or in the Main Menu under

View > Select Object(s).

Alternatively, the Default Keyboard shortcut is CTRL + T.

The interface consists of a Lister, the fast search dialog in the bottom and the options on the right.


The Lister contains information, sorted in columns.

You can press the heading of the column to sort the dataset based on the alphabetic order in this column.

Available Columns



displays the name of the object


shows the scene element type of the object (i.e. Brush, various Entity Types, Camera, !ParticleEffect, Light...)


displays the visible (!) layer the object is assigned to. Objects in invisible layers will not be displayed.


shows the path to the material assigned on top of the object's default material


Smart Object

needs to be filled out by Dejan/Michael Smith/Sascha


Below the lister you can find information about the amount objects listed in the current mode (visible, hidden, frozen) and how many of these are currently selected in the scene.

Fast Search Dialog

Use this dialog to quickly filter object by name.

i.e. type in "vil" to get all objects displayed starting with these three characters, like village_hut, villain, villager...



use this button to transfer the lister selection to the editor's object selection (not needed if

Auto Select

is activated)

Select All

selects all objects in the lister and transfers the lister selection to the editor's object selection

Select None

resets all selection in the lister and the editor's object selection

Invert Selection

inverts the selection in the lister and transfers the lister selection to the editor's object selection

List types

enables the display of certain object types, i.e. Entities, Brushes, Prefabs. Use these filters to only display the data you need

Display List

use these radio buttons to change the display between visible, hidden and frozen objects

Change Mode buttons

depending on the chosen mode in the

Display List

, you will find the buttons Hide/Freeze, Unhide/Freeze and Hide/Unfreeze. They are used to transfer the status of an object to the other two (not currently selected) states

Auto Select

automatically updates the editor's object selection to match the selection in the lister

Display as Tree

shows child objects in editor hierarchies indented


Last Column

Michael Smith needs to check, functionality not clear

Filter By

Michael Smith needs to check, functionality not clear


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