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The Object Selection Floater

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Select Objects Floater

Overview

The Select Objects Floater enables you to quickly search for objects, hide/unhide and freeze/unfreeze objects in a list view.

You can also browse through hidden or frozen objects without changing their state.
IMPORTANT: the Select Objects Floater only displays objects on visible layers!

You can access the Select Objects Floater with the mouse in the EditMode Toolbar or in the Main Menu under View > Select Object(s).
Alternatively, the Default Keyboard shortcut is CTRL + T.

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The interface consists of the Table View, the fast search dialog in the bottom and the options on the right.

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Select Objects Floater

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The Select Objects Floater contains information sorted by columns. Press the heading of the column to sort the dataset alphabetically.

Available Columns

 

Name

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-->Displays the name of the object.

Type

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-->Shows the scene element type of the object (Brush, various Entity Types, Camera, ParticleEffect, Light, etc.).

Layer

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Displays the visible (!) layer the object is assigned to. Objects in invisible layers will not be displayed.

Material

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hows the path to the material assigned on top of the object's default material.

Smart Object

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Depreciated, will be removed in future versions.

Fast Search Dialog

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Use this dialog to quickly filter objects by name. For example, type "vil" to display all objects starting with these three characters, like village_hut, villain, villager, etc.

Options

Select

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Use this button to transfer selections from the Table to the editor's object selection (not needed if Auto Selectis activated).

Select All

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Selects all objects in the Table and transfers them to the editor's object selection.

Select None

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Resets the selection in the Table and the editor's object selection.

Invert Selection

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Inverts the selection in the Table and transfers it to the editor's object selection.

List types

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Enables the display of certain object types (Entities, Brushes, Prefabs, etc.). Use these filters to only display the data you need.

Display List

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Use these radio buttons to change the display between visible, hidden and frozen objects.

Change Mode buttons

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Depending on the chosen mode in the Display List, you will find the buttons Hide/Freeze, Unhide/Freeze and Hide/Unfreeze. They are used to transfer the status of an object to the other two (not currently selected) states.

Auto Select

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Automatically updates the editor's object selection to match the selection in the Table.

Display as Tree

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Indents child objects in editor hierarchies.

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