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The technical documentation is mainly intended for programmers and includes ???.

For getting started with creating a new game using CRYENGINE, refer to Getting Started with Game Code and follow Implementing a Game DLL.

Engine Code

Details on the architecture and implementation of the engine's main systems.



Game Code

How to make a new game project, configure GameRules, use Flowgraph and more.



Build System

Instructions and reference for compiling assets and code into a shippable game.


Explanation and usage guide for the auxiliary tools distributed with CRYENGINE.



Platform Specific

Code Tutorials

A collection of engine, game and miscellaneous code tutorials.

Programming Glossary

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API Reference

Reference of the engine's Programming Interface for C++, C# and Lua Script Bindings.



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