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Asset Prep Quick Start

In this Exporter Quick Start we will learn how to setup the basic plugins for using our external DCC tools within CRYENGINE. We will also step through one-by-one in case you have issues and need to setup your exporter manually.

 

 

Pic: Boolean Destructibles

Asset Exporting Overview

Assets are quite diverse in the engine and can range from a simple texture to a complex vehicle that needs to be driven and be completely dynamic within your game. This topic is actually the longest and most in-depth section in the documentation to get you exporting assets to be correct and perfomant within your game.

 

Pic: Video Tutorials Artist

Asset Exporting Tutorials

Within CRYENGINE numerous applications are used to bring content into the Editor. In this regard we have provided video training in the most common setups outside of the Editor to remove any potential errors that may present itself over your development.

Asset Exporting Video Tutorials

 

 

 

3ds Max Rigging Utility

Asset Calibration Level

 

 

 

 

 

 

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