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2.5D

Used to describe raycasting engines, such as Doom or Duke Nukem. The maps are generally drawn as 2D bitmaps with height properties but when rendered gives the appearance of being 3D.

2.5D

Used to describe raycasting engines, such as Doom or Duke Nukem. The maps are generally drawn as 2D bitmaps with height properties but when rendered gives the appearance of being 3D.

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