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MoveEntityTo

Move an entity to a destination position at a defined speed or in a defined interval of time.

Inputs

 

PortTypeDescription
DestinationVec3Position of the destination.
DynamicUpdateBooleanIndicates if destination position is to be followed if it changes.
ValueTypeIntegerType of input: Speed, Time,
ValueFloatSpeed (m/sec) or Time (sec) value
EaseInDistanceFloatDistance from destination at which the entity starts slowing down
EaseOutDistanceFloatDistance from destination at which the entity starts speeding up
CoordSysIntegerCoordinate system of the destination: Parent, World, or Local.
StartAnyStarts movement
StopAnyStops movement

 

Outputs

 

PortTypeDescription
CurrentVec3Current position
StartAnyActivated when Start is triggered
StopAnyActivated when Stop is triggered
FinishAnyActivated when the destination is reached
DoneAnyActivated when the destination is reached or Stop is triggered.

 

RotateEntity

Rotate at a defined speed.

Inputs

 

PortTypeDescription
PauseAnyPause updates
SpeedVec3Angular velocity (degrees/sec)
CoordSysIntegerCoordinate system for rotation: World, Local

 

Outputs

 

PortTypeDescription
CurrentVec3Current rotation in degrees
CurrentRadVec3Current rotation in radians

 

RotateEntityToEx

Rotate an entity during a defined period of time or with a defined speed.

Inputs

 

PortTypeDescription
DestinationVec3Destination position (in degrees)
DynamicUpdateBooleanIf dynamic updates are enabled or not
ValueTypeIntegerType of input value: Speed (m/sec) or Time (sec)
ValueFloatValue of Speed or Time
CoordSysIntegerCoordinate system of the destination: Parent, World, Local
StartAnyStarts movement
StopAnyStops movement

 

Outputs

 

PortTypeDescription
CurrentVec3Current rotation in degrees
CurrentRadVec3Current rotation in radians
StartAnyActivated when Start input is triggered
StopAnyActivated when Stop input is triggered
FinishAnyActivated when destination rotation is reached
DoneAnyActivated when destination rotation is reached or Stop is triggered

 

Deprecated Nodes

  • MoveTo
  • RotateEntitySpeed
  • RotateEntityTo
  • RotateTo