Before we go about importing our own custom object into the Editor we will look at how to quickly place an item into our scene. By default almost all static objects placed in a scene are the type of Brush. This item cannot be moved dynamically during the game and are the base element we will use in this exercise.
How to Place Objects
You need to follow these below mentioned steps to import a project:
- Create Object->Brush
- Browse to Objects->Natural->Rocks->forest-monoliths folder
- Double-click the forest_monolith_c.cgf and drag the objects into your Perspective Viewport.