Adding an Audio Trigger
Create a new Effect using the New Effect button in the top-left corner of the toolbar.
This will spawn a new untitled Particle Effect with following Components:
First, you have to add the respective Audio Components by clicking the drop-down list next to the Component field.
There are two options available. Audio Trigger and RTPC. Selecting the Trigger will create an additional Audio: Trigger component. Double-click it to expand and show the Audio Trigger properties.
|Name||Click to select an Audio Trigger from the Audio Controls|
|Trigger||Defines when the Trigger is executed|
|Occlusion||Allows selecting amount of occlusion Raycast Options|
|Follow Particle||When checked it will follow the Entity Position|
Clicking in the Name field will open the Audio Controls to choose the Audio Trigger from.
Adding an Audio RTPC
Similar to the Audio Trigger we can also add a component named Audio: RTPC to each particle effect via the Dropdown Menu.
Double-click it to expand and show the Audio: RTPC Properties.
|Name||Click to select a RTPC from the Audio Controls|
|Value||Allows to set a value or curve for advanced behavior|
Clicking the Name field will open the Audio Controls to choose the RTPC.