A Camera can be created together with a CameraTarget entity which the Camera will then always point at.

CameraTarget entities can only be created when adding a new Camera.

To add a Camera with a CameraTarget entity:

The second entity that got created is the CameraTarget. It can be animated in Track View and the camera will always point at its position. In turn, the Camera's rotation can't be modified on its own anymore.

Flowgraph-based Solution

If you want a camera to point at the player, an AI entity or something similar, use the attached flowgraph: Tracking Camera.xml