The sound system in CRYENGINE has had major improvements in its implementation as a data-driven specification system. This brings a new audio production pipeline, which also results in many new features and improvements.
[General Audio Topics] Serves as category for things related to both and has a focus on profiling and performance. [Dialog System] Will tell you all about player and AI dialogs and how they are handled. [Music System] Will cover the same topics regarding anything music wise. [Sound System] Will tell you all about sounds and their setup and integration with the engine.