Overview

The Solid Designer Tool, also known as "CryDesigner", is an advanced solid creation tool.

You can easily create complex meshes with powerful built-in functionality, without the need for any external DCC tools.


Powered by CryDesigner - Gallery[Zen Garden]

From 3.8.6

Extrude Edges
Multiple Offset

Combination of the Lathe tool and Magnet tool - Lathe Tool

From 3.8.4

Modeling - Extrude Multiple
UV Mapping Editor - Loop Selection
UV Mapping Editor - Smart Sew

From 3.8.3

UV Mapping Editor

 

Select

  • Vertex/Edge/Face : provide easy ways not only to select vertices, edges and faces but also to move the selected those elements.
  • Pivot : provides a convenient way to change the pivot position to where you want it to be.
  • Object : is used for selecting (an) another object(s). This tool is actually same as the Object Mode in the Sandbox.
  • All/None : using this tool you will be able to select or deselect all elements with just one click.
  • Connected : is useful if you want to select all faces connecting one another from the selected face.
  • Grow : provides a easy way of expanding a selection based on the current selected faces.
  • Loop : gives a way to select serial linked edges which form a loop from selected edges.
  • Ring : gives a way to select sequence edges which are not connected but on the opposite side to each other continues along a face loop from selected edges
  • Invert : is used for inverting the selection states of the faces. Namely the selected faces will be unselected and the unselected faces will be selected after applying this tool.

Shape

  • Box : is so nice that you can easily create a simple level with only this tool. You can create boxes successively on any surfaces, which will be merged with the existing geometry very well without producing unnecessary and invisible faces.
  • Sphere : provides a way of a sphere creation in a designer object.
  • Cylinder : has a capability to create a cylinder in a designer object.
  • Cone : is used to create a cone in a designer object.
  • Rectangle : provides a way of creating a rectangle on a surface.
  • Disc : is used to draw a disc with 'n' edges and 'r' radius on a surface.
  • Line : gives a user a way to draws lines on surfaces
  • Curve : provides a way of drawing a curve.
  • Stair : creates a stair by making a box based on a step rise specified by the user.
  • Stair Profile : draws a stair profile based on a step rise specified by the user.
  • Cube Editor : provides very simple and easy way to make shapes in the world by just putting or removing or painting cubes, which can have various sizes.

Edit

  • Extrude : provides a powerful function to push or pull the selected face so you can expand a 2D surface to a 3D shape.
  • Extrude Multiple
  • Extrude Edges
  • Offset : takes a face and creates an inset of the selected face in an easy way.
  • Weld : is used to merge the selected two vertices by moving the first vertex to the second vertex.
  • Collapse : The connected edges will be collapsed to the center position of them with this tool.
  • Fill : fills a space surrounded by edges or vertices with a polygon.
  • Flip :
  • Merge : can be used for merging multiple designer objects or connected faces to an object or a face.
  • Separate :
  • Remove :
  • Copy :
  • Remove Doubles : provides a way to make a mesh simple by merging the selected vertices within the specified distance.

Modify

  • Mirror :
  • LoopCut : can be used for cutting polygons by several loop edges in an intuitive way. This tool is only available to quad-shaped polygons.
  • Magnet : snaps a selected face to an another vertex.
  • Lathe : creates a mesh by extruding each edge of a profile polygon along a path. The user can make a complicated model with this tool without a big effort.
  • Bevel :
  • Boolean :
  • Array :
  • Clone :
  • Subdivision : creates a smooth appearance of a mesh without complicated manipulations. A mesh doesn't need many vertices or faces to model complex smooth surfaces. What is more the user can give each edge a tag called a Semi-Sharp Crease, which define how sharp each edge is.

Texture Tools

  • Mapping : Materials can be assigned to each face differently and it is also possible to manipulate uv coordinates with gizmos with this tool.
  • Smoothing Group : is for assigning numbers to faces. The faces with same numbers and being connected with an edge are rendered smoothly.

Misc

  • Hide Face : is used to hide the selected faces. The hidden faces aren't removed so they can be shown again whenever you want.
  • Reset X-Form :
  • Pivot To Center :
  • Export :
  • Snap to Grid :
  • Designer Shortcuts : is used to bind each tool in CryDesigner to specific key combinations so that you can access each tool quickly.

Mode

The Solid Designer Tool, also known as "CryDesigner", is an advanced solid creation tool.