The technical documentation is mainly intended for programmers and includes conceptual and architectural information about the engine as well as code-specific reference documents.

For getting started with creating a new game using CryENGINE, refer to Getting Started with Game Code and follow Implementing a Game DLL.

 

 

Learning

Getting Started
Important information about using CRYENGINE and creating a new game.

Lua Scripting
Tutorials and engine reference for writing Lua scripts.

Script Entity
Learn about the Script Entity system.

Tools
Information on various tools that ship with CRYENGINE.

Demo and Video Capture
Information on capture and playback of demo footage.

Builds and Scripts
Information on how to setup and modify build scripts to suit your project.

Feature Tests
Feature tests are automated scripts that test different elements of your game and report the results.

 

Programming

Learn how to program various sub-systems of CRYENGINE:

 

 

技术文档

技术文档主要提供给程序人员, 其中包括引擎的概念性,机构性方面的信息,以及参考代码文档。

如果是用CryENGINE从头开发一个新游戏, 请参考 游戏代码入门指南 以及 实现一个游戏动态库.

 

 

学习

入门知识
关于使用CryENING开发新游戏的重要信息。

脚本指南
Lua脚本的教程以及引擎参考。

测试

功能测试
Feature tests are automated scripts that test different elements of your game and report the results.

 

编程

学习如何编写CryENGINE的不同子系统: